On Air Mode
On Air mode is used to increase the system performance of the Origin to ensure that it provides tracking data correctly.
On Air mode should always be enabled when using the system in a production setting
On Air mode disables un-needed processes and rendering on the Origin unit.
When On Air is enabled the system switches from using the Origin (backend) renderer to the Browser (frontend) renderer. These are described below
On Air mode enabled
On Air mode disabled
On Air mode is automatically enabled when a Wrangler recording is started, alternatively the user can toggle On Air mode by pressing the button in the UI
When On Air mode is enabled, all augmented objects are rendered by the browser of the device the user is using to view the UI on. Browser rendering is indicated by the augmented objects being 3D geometry, also the tracking features are only shown on the SDI camera view when in browser rendering mode
This brings significant performance benefits to the Origin, however, because of how the camera feeds and tracking data are streamed to the browser they can appear unsynchronised. This is expected and because of this we do not recommend that On Air mode is used when setting up the system as the visualisation does not give an accurate representation of the tracking in the browser. The user is alerted to this by this message displayed in the UI
Browser rendering is always used when adjusting the world alignment. It is also always used when showing augmented elements in the CamBar views
The Origin or Backend rendering is displayed when On Air mode is OFF. When in this mode, the augmented objects such as the calibration cones and floor grid are rendered on the Origin and streamed to the browser. Origin rendering is indicated by the augmented objects being lower resolution "cards" instead of 3D objects
The Origin rendering mode should be used when:
- Setting up the system
- Conducting the Delay calibration
This is because, when in Origin rendering mode, the augmented objects (cones, floor grid) are correctly synchronised with the camera feed. This means the user is able to have an accurate representation of how the system is tracking
Origin Rendering is only available on the SDI Camera view