Streaming Tracking Data
CinCraft Scenario can stream tracking data in real time to 3rd party software. This is called a “DataStream” and Scenario offers three different protocols to allow for compatibility with a wide range of client devices. The three options are:
A TCP-IP based protocol that includes all camera and lens data as well as lens distortion. It is NOT suited for wireless transmission of tracking data.
A UDP based protocol that is designed for sending tracking data wirelessly. It includes all camera and lens data as well as lens distortion.
A very basic protocol that is widely supported in the industry. It is UDP based and contains the minimum information required for camera tracking. Lens distortion is not transmitted using this protocol and therefore, when using this protocol with a 3rd party renderer, it is necessary to manage lens distortion on the rendering side.
All the DataStream options are configured from the “DataStream” tab of the settings panel
The user can enable/disable each DataStream by using the toggle next to the relevant option.
It is not possible to disable the SDK as this is used internally by the system.
For the SDK LITE and FreeD options, it is possible to define whether the data is broadcast or unicast. If unicast is selected, then the user must specify the IP address of the client receiving the data.
The SDK LITE and FreeD DataStream's allow the user to select the “port” that they operate on. Ensure that whatever port number is used, matches the client setting on the 3rd party software.
The table below shows the commonly used real-time renderers and which datastream they support.
Please refer to each renderer's documentation for instructions on how to configure the tracking data for their system
Renderer | SDK Full | SDK Lite | FreeD |
---|---|---|---|
Aximmetry | Yes | No | Yes |
Brainstorm | Yes | Yes | Yes |
Disguise | Yes | No | Yes |
LiveFX | Yes | No | Yes |
Pixotope | Yes | Yes | |
Ross | Yes | Yes | |
Stage Precision | Yes | No | No |
Orad | No | No | Yes |
VizRT | No | Yes | Yes |
Unreal Engine | Yes | Yes | Yes |
Ventuz | Yes | No | No |
Wasp 3D | Yes | No | No |
Zero Density | No | No | Yes |